DOWNPOUR
This is Downpour. A faced paced arcade style game where you have to get from the clouds to the water and from the water back to the clouds. Dodge dust, wind, birds, leaf's, and fly's while trying to grow as large as possible before finishing your ascent or descent. Made for the MFGJ Summer 2023 game jam.
CONTROLS:
wasd / arrow keys / controller analog - movement
enter / start - pause and select
Status | Released |
Platforms | HTML5 |
Author | Zachery_v |
Genre | Platformer |
Made with | Godot |
Tags | 8-Bit, Arcade, Fast-Paced, Flying, My First Game Jam, Pixel Art |
Comments
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I had fun trying this out! The thumbnail drew me in with the typeface, palette, and simple but effective pixel art. The player motion was smooth, responsive, and bug-free, and the gameplay felt intuitive. I also liked the droplet's animations when it moves vertically. I played it through from complete fall to complete ascent. Nice!
Some feedback that I hope is helpful: You might consider a little animation of the droplet shedding little bits of water when it gets hit, to visualize your concept. It would reinforce the shrinking effect you have already, and you could use it also on those final three hits when the droplet no longer shrinks. Having the shrinking on those final three hits would be nice, too.
Thanks for the feedback. Ill keep that in mind.